id suggest downloading the 2 files from any website of your choice and then putting the files in the folder with the exe or in the folder where every other dll file is
alternatively you could install every visual c++ from here
This game has so much potential. I saw this game a bunch but never really gave it a shot but today that changed. I kinda hate that I had my expectations very high sense the second I saw this game all I could imagine is how interesting, fun, and lewd it might be. The game as is, is pretty simple and I can't hate it for that. I'll be fully honest with my expectations sense I really love what was presented here.
For starters I think what really pulled me back was how the game play went. Even though the game looks very lovely if this was a full game I would be brain rotting from how slow or small things in the game would be eating away at me over time. For example when it comes to crouching and standing you are put into such a long animation before you can start moving. Then for other stuff the fact that you can die by having your head touch the roof makes no sense to me. I know it's small but it makes it hard to sell home the character your playing as when something like this can happen. Especially when the character you are playing as, a slime monster, doesn't have anything to really give off the fact that it is what it is.
It might just be me but I was really looking forward to interesting character mechanics. The limitless potential in playing a slime in any game is always a hook for me. You never know if you might have skills to swing from walls with long slime libs, scale any surface, squeeze though then or normally impossible places, duplication, body stealing, endless different forms to take, the list goes on. I do understand that this game is a very simple puzzle platformer but with how good this game looked I was at least hoping for a fun and responsive feel when controlling the slime beast. The rest of what I would want to say would just loop back to this game just being super short lived. I really do wish there was more not only of just the game it self but what could be done with it both large and subtle details.
100/100 on the world building. It has me very interested on the context of everything going on. All without needing to hold your hand too much or it exposition dumping in mid gameplay, it was subtle and well placed.
This is quite possibly the best critique I've ever gotten. Thank you so much!
I will admit a few features were cut to submit to the game jam on time, but I have considered making a full version of this game in the future which would do more with the slime concept.
You're not the first person to mention the game's speed either, so adjusting that would be a major priority.
I think it would be nice to make an extended release of this game. This version is a very simplified version of an idea I had for a full game, after all.
I had the same issue. I think that Windows 10 does not come with MSVCP120, MSVCP110 and MSVCP100, and you'll get asked for the others after you resolve the MSVCP120 issue. There are two solutions, one is to download the dll files from a site that hosts them and put them into the game folder. The second solution is to hunt down all of the Visual C++ Redistributable executables from the Microsoft website and install them (there isn't one that has all of them together that I know of).
Very well made! Reminded me a lot of Clone Inc, if anyone else remembers those games. Makes me wonder what might happen if one of the specimens was to escape the testing chambers somehow.
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i cant play the game, it crash before it fully open
Are you seeing an error message of any kind?
nope, it just starts the game, i see a black screen, and after a few moments it crash
reinstalling doesn't change the bug where you cant play because VCRUNTIME140.ddl and MSVCP140.ddl are both missing
id suggest downloading the 2 files from any website of your choice and then putting the files in the folder with the exe or in the folder where every other dll file is
alternatively you could install every visual c++ from here
(techpowerup website)
Ive got to the end and was wondering if ur going to add more to it like new characters or animations
This game has so much potential. I saw this game a bunch but never really gave it a shot but today that changed. I kinda hate that I had my expectations very high sense the second I saw this game all I could imagine is how interesting, fun, and lewd it might be. The game as is, is pretty simple and I can't hate it for that. I'll be fully honest with my expectations sense I really love what was presented here.
For starters I think what really pulled me back was how the game play went. Even though the game looks very lovely if this was a full game I would be brain rotting from how slow or small things in the game would be eating away at me over time. For example when it comes to crouching and standing you are put into such a long animation before you can start moving. Then for other stuff the fact that you can die by having your head touch the roof makes no sense to me. I know it's small but it makes it hard to sell home the character your playing as when something like this can happen. Especially when the character you are playing as, a slime monster, doesn't have anything to really give off the fact that it is what it is.
It might just be me but I was really looking forward to interesting character mechanics. The limitless potential in playing a slime in any game is always a hook for me. You never know if you might have skills to swing from walls with long slime libs, scale any surface, squeeze though then or normally impossible places, duplication, body stealing, endless different forms to take, the list goes on. I do understand that this game is a very simple puzzle platformer but with how good this game looked I was at least hoping for a fun and responsive feel when controlling the slime beast. The rest of what I would want to say would just loop back to this game just being super short lived. I really do wish there was more not only of just the game it self but what could be done with it both large and subtle details.
100/100 on the world building. It has me very interested on the context of everything going on. All without needing to hold your hand too much or it exposition dumping in mid gameplay, it was subtle and well placed.
Oh ya, the art stile reminds me of a DS game Mario and Donkey Kong Mini-land Mayhem. Really cool design choice.
This is quite possibly the best critique I've ever gotten. Thank you so much!
I will admit a few features were cut to submit to the game jam on time, but I have considered making a full version of this game in the future which would do more with the slime concept.
You're not the first person to mention the game's speed either, so adjusting that would be a major priority.
nice game, love the graphics, just a bit sluggish to play
What are your plans for this game? its very interesting and fun to play.
I think it would be nice to make an extended release of this game. This version is a very simplified version of an idea I had for a full game, after all.
For a simplified version its really fun XD I can't imagine what a full fledged game of it would be like lol
awesome game, well done!
Love it. The animation for going through a door reminds me of Oddworld games.
i cant play this, the file says i need MSVCP120.dll, so it wont let me play
That DLL seems to be a part of Microsoft Visual C++, so this might be a system issue.
okay, how do i get around that, can i download something?
You could try checking the Microsoft website for help or downloads, but I'm afraid I don't know much beyond that.
I had the same issue. I think that Windows 10 does not come with MSVCP120, MSVCP110 and MSVCP100, and you'll get asked for the others after you resolve the MSVCP120 issue. There are two solutions, one is to download the dll files from a site that hosts them and put them into the game folder. The second solution is to hunt down all of the Visual C++ Redistributable executables from the Microsoft website and install them (there isn't one that has all of them together that I know of).
Very well made! Reminded me a lot of Clone Inc, if anyone else remembers those games. Makes me wonder what might happen if one of the specimens was to escape the testing chambers somehow.
Very stylish game! I'd love to see it spun out!
Awesome game so far, the platforms can be hard to get onto though